AI Insights · Timothy · April 2025
Top Character Collection Games in Nigeria: Q1 2025 Performance
Explore the performance trends of the top character collection games in Nigeria during Q1 2025, with insights from Sensor Tower's data on downloads, revenue, and active users.
In the first quarter of 2025, the character collection games segment in Nigeria showed diverse performance trends across the top five applications on the unified platform. The data, sourced from Sensor Tower, highlights key metrics such as weekly downloads, revenue, and active users.
Dream League Soccer 2025 from First Touch Games Ltd. saw a steady revenue flow, peaking at approximately $8.6K in late December, followed by a dip and subsequent recovery to around $6.5K by the end of March. Weekly downloads fluctuated, initially around 61K, dipping mid-quarter, and ending at approximately 58K. Active user numbers remained robust, starting at over 1M, with minor fluctuations, and closing at about 1.09M.
Subway Surfers by Sybo Games ApS experienced modest revenue, averaging around $100, with a slight peak at $186 in late February. Downloads were consistent, starting at 39K and showing a slight increase to 40K by the end of March. Active users remained stable, hovering around 900K to 1M throughout the quarter.
Free Fire x NARUTO SHIPPUDEN from GARENA INTERNATIONAL I PRIVATE LIMITED maintained a strong revenue position, consistently achieving around $32K, with minor variations. Downloads initially at 39K, saw a dip and ended at approximately 32K. Active user engagement was robust, beginning at 473K and stabilizing around 366K towards the quarter's end.
EA SPORTS FC™ Mobile Soccer by Electronic Arts showed a revenue decline from $7.3K to about $5.2K across the quarter. Downloads remained steady, starting at 31K and slightly increasing to 34K by March. Active users saw a dip from 392K to 386K, indicating consistent engagement.
Lastly, Total Battle: Strategy Game by Scorewarrior had a varied revenue performance, with a peak of $3.7K at the start, declining to $1.9K by quarter's end. Downloads varied significantly, with a peak of 37K in late February. Active users increased notably from 7.7K to 30K by the quarter's close.
These trends provide a snapshot of the dynamic nature of the character collection games market in Nigeria, offering valuable insights for stakeholders. For more detailed analytics, visit Sensor Tower's platform.